Ed Greig ’23, MFA ’24, an interactive media major in the Becker School of Design and Technology program, attended the PAX East gaming convention on a mission: to find out how gamers, developers, and students define a great game. Greig roamed the Boston Convention & Exhibition Center with a recorder in hand, determined to find an answer.
One developer insisted the best games are ones that try something new and commit to it. For another, the best games provide a “spark of magic,” fully immersing the player into storytelling, combat, or worldbuilding.
“Broadly, I think a good video game is something I can sink my time into, something that really hooks me,” says Greig. “And that could be for any genre or any platform.”