Ed Greig ’23, MFA ’24, an interactive media major in the Becker School of Design and Technology program, attended the PAX East gaming convention on a mission: to find out how gamers, developers, and students define a great game. Greig roamed the Boston Convention & Exhibition Center with a recorder in hand, determined to find an answer.
One developer insisted the best games are ones that try something new and commit to it. For another, the best games provide a “spark of magic,” fully immersing the player into storytelling, combat, or worldbuilding.
“Broadly, I think a good video game is something I can sink my time into, something that really hooks me,” says Greig. “And that could be for any genre or any platform.”
Challenge. Change. is produced by Andrew Hart and Melissa Hanson for Clark University. Listen and subscribe on Spotify or Apple Podcasts. Find other episodes wherever you listen to podcasts.